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Animate Final Exam

Completion
Complete each statement.
 

 1. 

The _______ state indicates the clickable area of the button.
 

 

 2. 

When saving an Animate file, which file format should you choose if you want to be able to swap out assets without opening the file in Animate?
 

 

 3. 

____________ is a mathematical way of calculating the different angles of a jointed object to achieve a certain configuration.
 

 

 4. 

To view multiple frames at the same time, use ____________.
 

 

 5. 

You can modify the curves of a motion tween, called ___________, by adding or deleting anchor points and changing their curvature.
 

 

 6. 

A _______ tween requires a symbol instance on the Stage and its own layer.
 

 

 7. 

A shape consists of two components: the ____, or the insides of the shape, and the _______, or the outlines of the shape.(first blank, second blank)
 

 

 8. 

The _________ value in the Spring setting changes the springiness of each bone.
 

 

 9. 

The _________ of an instance is determined by its alpha value.
 

 

 10. 

The _____________ can be changed on the Ease to change the number of bounces.
 

 

 11. 

The _____ tool can help you create complex and natural motion with articulations.
 

 

 12. 

Ease values range from _____ to ______. (Enter numbers only with a comma between)
 

 

 13. 

By placing multiple __________, you can control more precisely how a shape tween appears.
 

 

 14. 

The _______ tool can change the view of the Stage.
 

 

 15. 

A(n) _________ timeline loops continuously, independent of the main timeline.
 

 

 16. 

The ______ state shows the button as it appears when the mouse is
hovering over it.
 

 

 17. 

To edit the path of an object’s motion, choose the _________ tool and click and drag directly on the path to bend it.
 

 

 18. 

A(n) _________  is a basic visual indicator of something the user can interact with.
 

 

 19. 

__________ refers to how much the spring effect decreases with time.
 

 

 20. 

A(n) ______ brush uses a base shape that repeats to create decorative patterns.
 

 

 21. 

To move a single part of a bone structure, use the _____ key.
 

 

 22. 

Select __________________ in the HTML tab in the publish settings dialog box to automatically detect the version of Flash player on a viewer’s computer.
 

 

 23. 

A(n) _____ brush uses a base shape and stretches it to fit a vector stroke to simulate an expressive, creative, and often painterly mark.
 

 

 24. 

The ______ panel aligns any number of selected elements horizontally or vertically and can distribute elements evenly.
 

 

 25. 

If you want to pause a streaming audio on the Timeline, and then at a later point in time resume audio playback from the point it was stopped, you can use _______ ________.
 

 

 26. 

A ________ is a graphic, button, or movie clip that you create once in Animate and can then reuse throughout your document or in other documents.
 

 

 27. 

The __________ is the rectangular area viewers see when a movie is playing. It contains the text, images, and video that appear on the screen.
 

 

 28. 

Interactive movies change based on the _________  ________.
 

 

 29. 

A motion that moves a different distance during each interval of time needs a _______ property curve.
 

 

 30. 

Navigation that does not have to play from beginning to end is called ___________ navigation.
 

 

 31. 

___________, the values most often seen between parentheses () in a line of code, provide specific details for a particular command.
 

 

 32. 

When you add a video to animate, you choose the ______, or the style of the interface controls for the video.
 

 

 33. 

A _______ is used to measure time on the timeline.
 

 

 34. 

________ are commands that result in action.
 

 

 35. 

A(n) _________ represents a specific piece of data that helps you keep track of things.
 

 

 36. 

A _____________ is represented on the Timeline with a circle and indicates a change in content on the Stage.
 

 

 37. 

Sound sync refers to the way a sound is triggered and played. _______ ties the sound to the Timeline so you can easily synchronize
animated elements to the sound.
 

 

 38. 

The ___________ of a shape tween can be moved to change the timing of the animation.
 

 

 39. 

A(n) _____ creates a keyhole or spotlight effect.
 

 

 40. 

A _________ marks a change in one or more properties of an object.
 

 

 41. 

________ changes the rate of change in a motion tween.
 

 

 42. 

What are the three drawing modes in Animate?
 

 

 43. 

The _____________ is an advanced panel that shows you how the properties of your animation change over the course of a motion tween.
 

 

 44. 

You can create a morph of a shape by using a __________.
 

 

 45. 

An _______ is a copy of a symbol located on the Stage.
 

 

 46. 

Shape Tweens have two options for Blend. Use __________ if your shape has many points and straight lines.
 

 

 47. 

A(n) _________ action simply stops the movie from continuing by halting the playhead.
 

 

True/False
Indicate whether the statement is true or false.
 

 48. 

When you convert layers of an Illustrator file to Animate layers, Animate recognizes the layers in the Illustrator document and adds them as separate layers in the Timeline.
 

 49. 

You can create a symbol by choosing Insert > New Symbol.
 

 50. 

When you import layers as keyframes, Animate adds each Illustrator layer to a separate layer in the Timeline and creates frames for them.
 



 
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