True/False Indicate whether the
statement is true or false.
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1.
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You can draw objects directly on the stage but you cannot drag them from the
Library panel to the stage.
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2.
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Naming a layer provides a clue to the objects on the layer.
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3.
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An important benefit of Macromedia Flash is its ability to create movies with
small file sizes.
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4.
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One of the guidelines for optimizing movies is to use symbols and instances for
every element that appears once in a movie.
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5.
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Timeline effects cannot be applied to graphics.
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6.
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An animated navigation bar is not a type of special effect.
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7.
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Importing multiple bitmaps will decrease the file size of your movie and
increase flexibility in terms of resizing the movie.
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8.
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If you want exactly what a user has typed to appear in a dynamic text field, you
should assign the dynamic text field the same name as the input text field.
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9.
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You can designate any frame to be a keyframe.
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10.
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In a basic movie, Macromedia Flash plays the frames sequentially, repeating the
movie without stopping for user input.
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11.
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To cause an object to fade out, set the Alpha value to 100 in the starting frame
and 0 in the ending frame.
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12.
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If you choose to import a flattened image, Macromedia Flash will automatically
bitmap the image.
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13.
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Movie clip symbols cannot be used to animate buttons.
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14.
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An animated graphic symbol is useful in a sequential animation you want to play
only one time.
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15.
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Some expressions have different results depending on whether they are performed
on string or number variables.
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Multiple Choice Identify the
choice that best completes the statement or answers the question.
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16.
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The ____ is critical to the creation of movies, because a movie is merely a
series of still images that appear over time.
a. | frame | b. | panel | c. | timeline | d. | stream |
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17.
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The ____ tool to select part or all of an object, and to select multiple
objects.
a. | Eraser | b. | Selection | c. | Subselection | d. | Paint Bucket |
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18.
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Buttons have four states: ____ represents how the button appears when the mouse
pointer is not over it.
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19.
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To create a(n) ____ animation, select the frame on the layer where you want the
animation to begin, insert a keyframe, and then place the object on the stage.
a. | motion | b. | frame | c. | effect | d. | tween |
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20.
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The extension used for a Macromedia Flash Player file is ____.
a. | .txt | b. | .fla | c. | .swf | d. | .html |
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21.
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A(n) ____ allows you to create a window through which you can view various
objects on another layer.
a. | identifier | b. | navigation bar | c. | mask
layer | d. | scene panel |
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22.
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Selecting the ____ on a timeline also selects the elements on the stage.
a. | bitmaps | b. | rasters | c. | vectors | d. | frames |
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23.
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Through the ____ menu on the Movie Explorer panel, you can find specific
elements in the Library panel.
a. | File | b. | Options | c. | Property
inspector | d. | View |
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24.
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When planning your project, if there are repeated elements on the stage, you
should make them into animated ____.
a. | frames | b. | layers | c. | graphic
symbols | d. | levels |
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25.
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Macromedia Flash will automatically convert cyan, magenta, yellow, and black
(CMYK) files to ____ files.
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26.
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You can use the Rotate and Skew option of the ____ tool to rotate an object and
to skew it.
a. | Eraser | b. | Free Transform | c. | Gradient
Transform | d. | Lasso |
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27.
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In the diagram above, “2” represents the ____ tool.
a. | Free Transform | b. | Subselection | c. | Gradient
Transform | d. | Zoom |
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28.
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The ____ option, provided by the Property inspector when creating motion-tweened
animations, orients the baseline of the object to the path.
a. | Orient to path | b. | Snap | c. | Tween | d. | Sync |
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29.
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If you want your traced image to look more abstract, you should use ____
detail.
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30.
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In the figure above, the areas labeled “1” represent a(n)
____.
a. | animated graphic symbol instance on the timeline and on the stage | b. | bitmap
graphic | c. | vector graphic | d. | animated graphic symbol in the Library
panel |
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