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3D design Quiz 3

Short Answer
 

 1. 

What is G-code and what is it used for?
 

 2. 

Explain the steps to cut a body in half.
 

 3. 

Why should you save a file with a different file name prior to entering direct modeling mode?
 

 4. 

Explain the steps to animate a joint.
 

 5. 

Explain what it means to shell an object and how you do it.
 

 6. 

What is a toolpath?
 

Completion
Complete each statement.
 

 7. 

You an only place a sketch in the _______ plane.
 

 

 8. 

To add a callout to a base view, choose Symbols then ____________.
 

 

 9. 

A(n) _______ machine is a waterjet, laser, lathe, or router that is controlled by computer, not manually.
 

 

 10. 

The 2D view of the drawing workspace derived from a model is called the ____________ or parent view.
 

 

 11. 

A(n) ________________ is one generated from a base view, and it inherits its properties from the base view it’s projected from. To project one view from another, choose Drawing Views then ________________.(both blanks are the same answer so only enter it once)
 

 

 12. 

When working with slicer, _________ shells out the model, reducing the amount of material needed to build it.
 

 

 13. 

Use the Create then ______ option to create a tapered form.
 

 

 14. 

Center a circle on a line with the _______________ constraint.
 

 

 15. 

To put a center line through a view, choose Geometry then __________________.
 

 

 16. 

If you create a design with multiple parts, it is a good idea to combine all the parts using _________ then ________ prior to printing.(enter each blank with a comma between)
 

 

 17. 

To make a sketch transparent use the ____________ option in Edit Canvas.
 

 

 18. 

To bring a sketch into the workspace, click Insert then ______________.
 

 



 
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