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Alice 3.0 Quiz 1

Completion
Complete each statement.
 

 1. 

A flow or _______________ provides a concise summary of the user story.
 

 

 2. 

___________ are messages that we can send to an object to retrieve information from it.
 

 

 3. 

An objects __________________ are internal characteristics that determine the object’s appearance and behavior.
 

 

 4. 

In programming, messages that produce a behavior are called _____________.
 

 

 5. 

Methods that animate an object without producing a value are called ______________.
 

 

 6. 

A(n) ____________________ statement performs the statements it contains simultaneously.
 

 

 7. 

To save the postion and orientation of an object, Alice provides objects called __________.
 

 

 8. 

Methods are stored within _____________.
 

 

 9. 

Which animation style would you choose to both start and finish gradually?
 

 

 10. 

An object’s ____________ determines the way it is facing in the 3D world.
 

 

 11. 

An object’s orientation is it’s combined yaw, __________, and roll.
 

 

 12. 

______________ inherit the methods and properties of their superclass.
 

 

 13. 

A variable’s _______ describes the kind of value we intend to store in it.     
 

 

 14. 

If more than two statements in a method use the same value, store that value in a __________.
 

 

 15. 

A value that we pass to an object via a message is called a(n) _____________.
 

 

 16. 

A(n) ____________ is a method variable that stores an argument.
 

 

 17. 

___________ variables store computed values for later use.
 

 

 18. 

_______________ store an object’s attributes.
 

 

 19. 

The ____________ property lets you synchronize the movements of two objects.
 

 

 20. 

A(n) ____________ lets you send a message to an object and get a response.
 

 



 
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