True/False Indicate whether the
statement is true or false.
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1.
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A co-routine is a piece of code that runs separately from the function from
which it was called.
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2.
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Mixed reality headsets use the position and orientation of your user's eyes
to determine their gaze vector.
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3.
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A hologram can be placed in the world or tag along with you.
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4.
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The optimal distance to place a hologram from the user is 1 meter.
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Multiple Choice Identify the
choice that best completes the statement or answers the question.
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5.
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What is a Navmesh?
a. | A mesh that filters out coordinates. | c. | A data structure used to help
agents in pathfinding through complicated spaces. | b. | A Vector. | d. | An array that stores data relating to where the
agent van and cannot be. |
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6.
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What does Unity mean when they use the word “Artificial
intelligence”?
a. | Intelligence that is created | c. | Intelligence-Driven | b. | Script-Driven | d. | Through-Driven |
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Short Answer
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7.
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______ is the first form of input and is a primary form of targeting within
mixed reality.
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8.
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________________ are characterized by the device's ability to place digital
content in the real world as if it were really there.
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9.
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In unity, to detect an object in front of a camera, you would use the technique
of __________.
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10.
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A __________ can be defined as the relative offsets from a 3D starting point to
some other point in space.
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11.
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____________ turn user intention into action. With ________, users can interact
with holograms.(both blanks are the same, only type the answer once)
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12.
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_____________________ are characterized by the device's ability to create a
sense of "presence" – hiding the physical world and replacing it with a digital
experience.
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13.
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HoloLens lets you create _____________, objects made of light and sound that
appear in the world around you, just as if they were real objects.
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14.
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To test Unity programs on the Hololens, install and run the __________________
on the Hololens.
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15.
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_____________ is the result of blending the physical world with the digital
world.
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