Course Name: |
Computer Tools |
Term: |
First Quarter 8/04 – 10/04; Third Quarter 1/05-3/05;
Fourth Quarter 3/05-6/05 |
Course Texts: |
Shelly, Gary, et. al. Discovering
Computers 2000 Concepts for a Connected World. Boston: Course
Technology, 1999.
Haggblade, Berle, and John Kushner. Keyboarding/Typewriting
for Personal Applications. Cincinnati: South-Western Publishing
Co., 1993.
TypingMaster Web Site. TypingMaster.
10/17/04 <http://www.typingmaster.com/>.
Various other Internet sites. |
Course Meeting Times:
|
1st Quarter: Block C (11:40am to 1:10pm) |
Course Description: |
This course is a prerequisite that must be taken before
any other technology courses may be taken at Jefferson Academy.
We will investigate computer hardware, software, and
related technology and their uses in and impact on society and education.
Students will have hands-on experience with computer hardware, applications
software, instructional software, Internet, and
classroom management tools. Students will become familiar with the uses of
computers in education and comfortable with using common software
applications and Internet research techniques. Students will become familiar
with the Technology Lab and Library Information Center available at
Jefferson Academy. Students should be able to keyboard at 35 words per
minute during a three-minute timing test with correct fingering positions
on all keys using touch skills. |
Homework: |
Homework
(Current Events) will
be checked for thoroughness and accuracy, with credit given for each
completed assignment. See example. |
Materials: |
Notebook with blank paper at all times
Pen or Pencil |
Course Objectives:
1. Touch Typing
2. Ergonomics
3. Computer
vocabulary and terminology
4. Computer
hardware—microcomputers, printers, monitors, scanners, projection devices, etc.
5. Computer
operating systems, their functions and utilities
6. Computer
application tools: word processors, spreadsheets, data bases, presentation
software
7. Information
Literacy (locating, accessing, utilizing and evaluating information in a variety
of formats to meet educational, recreational and personal needs and goals).
8. Integrating
the computer/technology into all subjects and learning
9. Selecting,
locating, evaluating and using software to meet specific needs for projects
10. Selecting and
using computing equipment to meet specific needs for projects
11.
Telecommunications: Internet, networking, web browsers
12. Computer
graphics and visual communication
13. Ethics issues
in computer technology
14. New and
expected future developments in technology